Dark Knight Frame Atlas

Cancel windows, hit timings and resource grants, read from the game's action charts. The time axis counts 60 fps video frames at the attack speed set below. A window bar shows from which frame the game accepts that input. If you cancel before a marker, that event does not happen.
+0%
hit (damage instance)
self effect (applies a buff, no damage)
projectile launch (the damage lands when it connects)
emergency escape (V) works at any frame unless a stage says "no emergency escape"
class resource grant
cooldown cut
HP recovery
MP/WP/SP recovery
conditional grant (hover to see the condition)
only granted when the hit lands
resource spend
hit-stop (slow motion, real time)
short speed-up (real time)
caster freeze (catches up afterward)
cancel into specific skills
generic input (any skill, movement, basics)